I am such a great person, wow. Man I am always so right, it’s great. Everyone should listen to me, because I like to predict the future on MMORPGs. I am god-like. Flurdy Flurdy Flurdy! Bork! Bork!
I don’t know how people do it. I just can’t find myself capable of babbling on about MMORPGs regarding aspects that don’t even involve gameplay or even mechanics of gameplay. I could see attempting to discuss (alone) something specific, maybe, how blocking/parrying/evading are calculated in a combat system as something to talk about. Even loot drop percents and loot tables, yeah, I can talk about shit like that (with someone, unless I go schizo and talk with myself). I can talk about these things because they matter to me when it comes to MMORPGs. You know what doesn’t matter to me when it comes to MMORPGs? Corporate bullshit half assed attempts at being drama. This includes, but is not limited to: subscription numbers, subscription predictions, beta applicant numbers, expansion sales predictions, RMT debates, and the like.
Now, don’t get me wrong, I am interested when a company somehow does something that belittles their customers, or shows lack of respect. However, boasting or inflating numbers involving the number of people interested in your product is, to me, advertising 101. Of course they’re going to do that, why? Not to fool you, the player, who shouldn’t really give a shit. But to fool Mr. Money Bags Funder, who probably knows that more interest in a product means more money goes to that product to protect it. If anything, players should try and perpetuate these claims so that the game gets more funding, thus, possibly a greater chance at success. Even if you don’t support the game (well maybe not Second Life, lulz!). In my opinion if you enjoy MMOs, you should be sick of WoW by now. You should want that huge playerbase to start splitting and spreading out.
But, enough of that shit.
I’ve gone and done something most would consider completely fucking retarded. Which makes me a little ashamed to even tell you, but I’m sticking by my decision. Here’s the story:
My month ran up yesterday in SWG. I was at the point where I needed to buy the expansions in order to continue to progress at a steady, acceptable rate. I go to the station store and click digital downloads: Star Wars Galaxies. In here I see that I can buy the Complete Online Adventures (everything included with some bonus perks, such as 1 month of game time) for $29.99, The Rage of the Wookies expansion for 24.99, and The Trials of Obi-Wan for $24.99. My options at this point are as follows:
1) Buy the complete online adventures, get my free uber mount, my free month, and the two expansions for $30.
I’m thinking, alright, fuck yeah, this rules. Then right before it asks for your credit card, in parenthesis, it says that the free month only applies to new accounts. Hmm, great. If I want to continue with this option it will ultimately cost me $45. At this point I decided to take a look at my options again. I recently purchased some cruise tickets for myself and my woman, so cash is a little tight until I get a couple paychecks under my belt. My options as I look now are:
1) Buy the complete online adventures, get my free uber mount, and pay for a month of game time. Cost: $45
2) Buy Rage of the Wookies (lower level content) and a month of time, I would have to buy Trials of Obi-Wan at a later date. Cost: $40
3) Buy the complete online adventures, get my free uber mount, and free month of game time by creating a new account. Abandoning my previous account which has a 90 Trader and 50 Jedi. Cost: $30
By now you can probably guess which one I chose. Yep, number 3. I know, I know, I’m fucking stupid. But, y’know, sometimes everyone (or maybe just some people) needs a tabula rasa (teehee I’m so clever).
I’ve switched servers to a more RP oriented server, they do a lot of space too.
I’m leveling a melee smuggler and am almost level 16, with only a couple of hours invested. Smugglers are supposedly gimped (endgame PvP wise, this is supposed) according to the SWG forums. However, there aren’t that many active Smugglers from what I understand. Plus, I’m always up to the challenge of beating people with the “underpowered” class. I fucking love doing it. I see this as an opportunity to show people how PvP works at a higher level than simply button mashing (which don’t get me wrong does play a substantial part).
Will I make it to 90 though, that’s the question. As for the fun of the character, I’ve got a big speed bump to overcome, due to running through the legacy a few times at these low levels. Obviously I am a bit burned out on the content. Sure I could complain that SWG lacks it, but, of course it does. Well, let me clarify, they lack guided content, you know what I mean, they tell you where to go what to do and all that jazz (many disgruntled old people will tell you stories of the olden days when you didn’t have quest journals and waypoints or even directions to your destination, but they’re old and disgruntled). SWG has plenty of things to do in the Star Wars universe that requires motivation from you to seek out and discover, I’m not a motivated individual when it comes to having fun, especially when I’ve got levels to worry about.
This weekend will definitely be the time of overcoming that speed bump, and to be honest I can’t wait. I want to do this, I’m more motivated than ever for some reason. Works been great, I basically got my first client (I’m friggin 21 and feel like a kid still) who I do monthly bookkeeping for, and tax season is winding down.
On to the Smuggler profession. I mentioned in a previous post (or maybe just on PKer.org) that at low levels on the newb space station (tutorial land), a melee Smuggler at level 7 can friggin rape huge groups of mobs with AoE melee attacks. It really makes you feel great.
Let me outline the skills of the Smuggler and what I know of them so far.
-You receive an increased damage melee attack with a quick cooldown.
-You receive an increased damage (more than above) melee attack with a snare and a medium cooldown.
-You receive an increased damage (almost double the middle and 4 times the first) melee attack that is AoE and also snares with a longer cooldown.
If you put points into the Melee Abilities expertise, you will receive “UPGRAYDES” for each of those attacks (i.e. Mini Melee Attack 2, Middle Melee Attack 5, etc).
There is also a ranged line of attacks that mirrors the melee attacks, except the AoE is a Cone instead of a circle. I personally like the circle better.
Other skills include:
Call a Favor: Spawns a “Smuggler Ally” who helps you fight in battle for maybe 20 seconds, if the target dies, he runs away and disappears. If you put points into the expertise Call a Medic (or something to that affect) you can call a medic instead. I did this on a Smuggler alt of mine on my old account and wasn’t too pleased. Though, it did heal me and save my life, it was still kind of weaksauce.
Find Illicit Goods: Allows you to search a corpse for contraband. Contraband is used in 5 sub set collection quests. Once you complete all 5 you get an uber pistol. This skill only works on certain corpses, and I don’t know which ones yet. I do know it works on just about every ship wreckage in space, though. I’ve yet to acquire any with this skill due to not finding a corpse that allows it. I have received a couple as loot though.
Fence: Allows you to sell your loots from anywhere in teh world. I love this skill because I don’t remember to fucking sell shit and I love just mowing through fields of humanoid npcs and collecting all the loots, it is a great source of income (lols).
There is also a self heal, most classes get one of these I believe.
Those are the only ones I’ve used so far, I know further down the road are Dirty Tricks, whatever the fuck those are.
I’m playing on Starsider, character’s name is E-Ni (randomly generated) Meen-E (not randomly generated). I like to use the random generator as a prompt-like tool.
That’s it, hope this helped you kill some time at work, I know it did for me. Lols!