I’ve changed a lot since I first started doing all of this. Playing, writing about what I’ve played, forming opinions about shit. I’m sure for the most part I’m pretty similar, maybe I’m just better at justifying my behavior nowadays. I switch games so frequently nowadays, which I’m sure I did back in the day too, but now I feel like I have actual reasons, even though I usually start playing with the intent of “getting far” or “going deep”.
For instance, I was recently diving deep into Uthgard, the classic DAoC server. I mainly did this because while I work I like to watch something on monitor 2, usually it is someone on Twitch or a movie or TV show. I noticed that a guy I follow on Twitch was playing Uthgard and he’s European so he would already be going by the time I started working. So I would watch until I felt too tempted to play, then grind out my work for the day, continue the vod of the stream where I left off and grind it up in DAoC. But then the streamer stopped streaming and I stopped playing. The streamer not streaming definitely helped but I was also kind of feeling the friction. Oldschool DAoC is pretty rough, especially if you don’t like grouping with people, and have chosen to play as a stealther class to remedy the lack of grouping. I wanted it to be a game I could dabble in a bit daily and when I got tired of it I’d work on GameMaker. But I haven’t really felt the pull since the streamer stopped streaming.
Now I believe in the past I would’ve felt like a bit of a failure due to not actually “going deep” in the game. But nowadays as a big boy I can say, hey, it isn’t on me, the streamer stopped, I wanted to keep going and I can only watch The 13th Warrior and Clive Owen as Arthur so many times. I was really left with no choice but to stop playing, if you think about it, lol. So I guess that is how my mind works now.
Rogue One came out Friday and boy did I have a big Star Wars weekend. I returned to SWGEmu while watching all of the Star Wars movies on loop (starting with Rogue One as I hadn’t seen it yet cus fuck movie theaters) and I did that practically all weekend long. It felt pretty good, but now it is Monday, will I continue after work today? I don’t know what the hell else I’m gonna do, I could finally play some Playerunknown’s Battlegrounds that I bought when it came out and haven’t even tried yet (but then I’d have to use headphones so I could hear people creep up on me if that ever happens, insert other excuses here).
My plan in SWGEmu, at the moment (cus I have a ton of toons who represent tons of unfinished plans), is to make a Krayt killing dude. I got Master Teras Kasi which I then learned was pretty much pointless unless I also get Master Commando, which I managed to unlock Novice yesterday. So today would be grinding Heavy Weapon Experience to try and get my Flamethrower tree maxed out so I could buy a good Flamethrower and switch from Launcher Pistol. Then it would be more grinding. Once I am Master Commando though? Well I’d probably search the forums for more info on how to become a Krayt killer, I assume that would be buying multiple weapons that are competently crafted.
IIRC a lot of the higher end mobs in that game you have trouble damaging. So what you have to do is dot/disease/wound them, as that increases their Battle Fatigue, and once that is high enough their resistances begin to fall from 100%. So you just have to stand there a long time waiting for that to happen while somehow not dying, I think? Oh and the best way to do that is to buy really expensive weapons with thousands of charges of certain types of procs on them, the procs being the dot, disease stuff you need. So I may need to grind some credits too.
But Bonedead, what do you get out of killing these Krayts you’re talking about? Well, sometimes they will drop Krayt Tissues. Sometimes those tissues don’t suck. When that happens you can sell them for money. This is the point where I remind myself that you can view anything in any game as a pointless waste of time, but the important thing is how you feel while doing it. They’re games, they’re supposed to be fun, if you’re not having fun then you’re doing it wrong. So why would I want to dedicate all this time to getting to a point where I can maybe make more money than I already can? Especially considering I have over a million credits (not a lot) on my other characters already? Well, I don’t really know. But maybe if I have more, things will begin to make more sense. I’ve already got like 6 decorative shisha’s in my bank that I’m saving for my house, that I haven’t bought yet. Gonna have a big weed smokin room, for some reason. So maybe that will be my goal, to build a big weed smokin house or some shit.
I think there was a purpose to this post at one point but I’ve lost it. I’m waiting for Bannerlord. I also stopped working in GameMaker. Mainly because, sure it is helping me understand how coding works, but, it is it’s own language. Plus since I’m the art guy, 2D perspectives are fuckin hard. So I downloaded Unity and have started going through some of the newb tutorials. It is definitely daunting as shit, but Unity uses actual languages (like C#) so maybe it could be more useful to me. It is definitely rough going but when I see the finished products it just inspires me to keep going, because even if it is a crappy 3D looking thing, to me it looks better than a 2D thing. What I’ve been doing recently is trying to make a shitty character in Blender and attaching bones inside his framework and hopefully figuring out how to make it fucking walk someday. Tis a much bigger can of shit but it still tastes good.